Insights & writings
Notes on design systems, product design, and the craft of building interfaces.
The place where we design
What happens to Figma when you can design, test and change a real interface in the browser in minutes.
The Future of the Interface
Screens composed on the spot for each person and task. Why generative interfaces are the next shift in how we relate to computers.
Designers can build now. Design teams aren't organized for it.
Designers can ship now. What Boris Cherny's five archetypes mean for how we structure design teams, hire, and fix the ladder.
The Designer's Decision in the Age of AI
AI is collapsing the distance between designing and building. What it means to be a designer when imagining and shipping happen in the same space.
Design Systems for AI agents: The New Paradigm Shift
For a decade a design system meant a shared library of components. As AI agents begin to build with it, the system has to expose something new: judgment, not just parts.
Why Modern Design Systems Fail: A Personal Reflection From the Inside
Design systems rarely collapse for technical reasons. They erode through the human decisions teams make under pressure, day after day.
The Birth of Native Slots in Figma: A Turning Point in Design System Architecture
Native slots move Figma from configuring components to composing them, and turn design systems from libraries of parts into living design languages.
The Emotional Experience in Design: Beyond Problem Solving
Users are not logical machines but feeling machines that think. How the visceral, behavioral, and reflective layers turn useful products into memorable ones.